![]() ![]() The terrorist group FOXHOUND, who has seized the remote island of Shadow Moses, has demanded the U.S. Set in the near-future after a fictionally elongated Cold War, Snake’s journey initially seems simple: stop a group of terrorists who are threatening nuclear annihilation and save a number of VIPs, including DARPA Chief Donald Anderson and ArmsTech president Kenneth Baker. You have been warned.Ī full breakdown of Metal Gear Solid’s plot would probably require its own novel, but we’ll try our best to summarize it. If you haven't yet had a chance to play this incredibly unique and fun titles, we recommend you enjoy them and then come back to engage in some analysis. ![]() RELATED: Oscar Isaac to Star in 'Metal Gear Solid' Movie from 'Kong: Skull Island' Directorīefore reading further, we have to warn you that this retrospective will contain spoilers for both the first and second Metal Gear Solid titles. While this may seem excessive to some, superb voice acting and interesting twists and turns are good enough to fully immerse the player in this bizarre world, even if they’re only interacting with it 66% of the time. Through its near 12-hour runtime, Metal Gear Solid dedicates nearly 4 hours of it completely to cutscenes, something that was virtually unheard of at the time. While these sound like the ingredients of any late 90s action video game fare, Metal Gear Solid completely subverts any and all expectations by not only exploring deep existential themes like identity and the pains of war, but by placing an emphasis on the story itself. In the first Metal Gear Solid title, players assume the role of Solid Snake, a super-soldier pulled from retirement to stop a potential nuclear crisis on the fictional Alaskan island Shadow Moses and destroy the latest iteration of a bipedal nuclear weapon known as “Metal Gear.” At the Shadow Moses facility, Snake encounters a wide array of enemies ranging from genetically altered soldiers an elite special forces unit known as FOXHOUND that's comprised of outcasts who border on the supernatural and Snake’s clone twin brother, Liquid. Instead of encouraging taking enemies head-on, players were incentivized to avoid any and all conflict, practically creating the stealth genre as we know it and influencing tons of other new IPs-including Tom Clancy’s Splinter Cell and Syphon Filter-that would follow come the turn of the millennium. Released in 1998 for the original PlayStation, Metal Gear Solid eradicated almost every stereotype regarding games at the time. A big part of the transition that sent video games from niche fun into artistic expression was Metal Gear Solid. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |